![]() AI being able to detect silhouettes even if you're in darkness so you have to be aware of wider 3D space not just the shadow on the floor. Expanding of the original light and sound detection systems would be dope. ![]() I assume people would prefer a more non linear structure to linear sets of levels but also going more systemic with electricity grids, generators, radio towers or dishes or something where you can patch into the enemy frequency and hell maybe even CCTV rooms where NPCs actually watch the cameras for the levels.The classic split jump is also iconic but I'm not sure how'd you push that beyond custom animations to ninja hide above doorways, ala Leon the professional, or in the corner of rooms, unique geometry etc know just increase the 'real estate' of even a simple room. We all know what direction Ubi would love to take things but I'm curious what the consensus is on where it ought to be instead. ![]()
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